class LAWPickupEx extends KFWeaponPickup;

#exec OBJ LOAD FILE=KillingFloorWeapons.utx
//#exec OBJ LOAD FILE=WeaponStaticMesh.usx

defaultproperties
{
     //Weight=14.000000
     Weight=5.000000
     cost=700
     AmmoCost=700
     BuyClipSize=1
     PowerValue=100
     SpeedValue=20
     RangeValue=90
     Description="Light Anti Tank weapon. Designed to punch through armored vehicles."
     ItemName="L.A.W Extreme"
     ItemShortName="L.A.W Extreme"
     AmmoItemName="L.A.W Rockets Extreme"
     showMesh=SkeletalMesh'KF_Weapons3rd_Trip.LAW_3rd'
     AmmoMesh=StaticMesh'KillingFloorStatics.LAWAmmo'
     CorrespondingPerkIndex=1
     EquipmentCategoryID=3
     MaxDesireability=0.790000
     InventoryType=Class'UnitedMut_v54.LawEx'
     RespawnTime=60.000000
     PickupMessage="You got the L.A.W. Extreme"
     PickupSound=Sound'KF_LAWSnd.LAW_Pickup'
     PickupForce="AssaultRiflePickup"
     StaticMesh=StaticMesh'KF_pickups_Trip.Super.LAW_Pickup'
     CollisionRadius=35.000000
     CollisionHeight=10.000000
}
